Abstract

We describe a randomized algorithm that, given a set PP of points in the plane, computes the best location to insert a new point pp, such that the Delaunay triangulation of P∪{p}P\cup\{p\} has the largest possible minimum angle. The expected running time of our algorithm is at most cubic, improving the roughly quartic time of the best previously known algorithm. It slows down to slightly super-cubic if we also specify a set of non-crossing segments with endpoints in PP and insist that the triangulation respect these segments, i.e., is the constrained Delaunay triangulation of the points and segments.

Explore this paper’s authors, topics and related work.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Reviews 0

Write a reviewWrite

No reviews yet.

Discussion 0

Add a commentWrite

No comments yet.