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Geographical networks stochastically constructed by a self-similar tiling according to population

In real communication and transportation networks, the geographical positions of nodes are very important for the efficiency and the tolerance of connectivity. Considering spatially inhomogeneous positions of nodes according to a population, we introduce a multi-scale quartered (MSQ) network that is stochastically constructed by recursive subdivision of polygonal faces as a self-similar tiling. It has several advantages: the robustness of connectivity, the bounded short path lengths, and the shortest distance routing algorithm in a distributive manner. Furthermore, we show that the MSQ network is more efficient with shorter link lengths and more suitable with lower load for avoiding traffic congestion than other geographical networks which have various topologies ranging from river to scale-free networks. These results will be useful for providing an insight into the future design of ad hoc network infrastructures.

preprint2010arXivOpen access
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