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Generalized Multi-cluster Game under Partial-decision Information with Applications to Management of Energy Internet

The decision making and management of many engineering networks involves multiple parties with conflicting interests, while each party is constituted with multiple agents. Such problems can be casted as a multi-cluster game. Each cluster is treated as a self-interested player in a non-cooperative game where agents in the same cluster cooperate together to optimize the payoff function of the cluster. In a large-scale network, the information of agents in a cluster can not be available immediately for agents beyond this cluster, which raise challenges to the existing Nash equilibrium seeking algorithms. Hence, we consider a partial-decision information scenario in generalized Nash equilibrium seeking for multi-cluster games in a distributed manner. We reformulate the problem as finding zeros of the sum of preconditioned monotone operators by the primal-dual analysis and graph Laplacian matrix. Then a distributed generalized Nash equilibrium seeking algorithm is proposed without requiring fully awareness of its opponent clusters' decisions based on a forward-backward-forward method. With the algorithm, each agent estimates the strategies of all the other clusters by communicating with neighbors via an undirected network. We show that the derived operators can be monotone when the communication strength parameter is sufficiently large. We prove the algorithm convergence resorting to the fixed point theory by providing a sufficient condition. We discuss its potential application in Energy Internet with numerical studies.

preprint2022arXivOpen access
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