Fool's Solitaire on Joins and Cartesian Products of Graphs

preprint2014arXivOpen access

Abstract

Peg solitaire is a game generalized to connected graphs by Beeler and Hoilman. In the game pegs are placed on all but one vertex. If xyzxyz form a 3-vertex path and xx and yy each have a peg but zz does not, then we can remove the pegs at xx and yy and place a peg at zz. By analogy with the moves in the original game, this is called a jump. The goal of the peg solitaire game on graphs is to find jumps that reduce the number of pegs on the graph to 1. Beeler and Rodriguez proposed a variant where we instead want to maximize the number of pegs remaining when no more jumps can be made. Maximizing over all initial locations of a single hole, the maximum number of pegs left on a graph GG when no jumps remain is the fool's solitaire number F(G)F(G). We determine the fool's solitaire number for the join of any graphs GG and HH. For the cartesian product, we determine F(G□Kk)F(G \Box K_k) when k≥3k \ge 3 and GG is connected and show why our argument fails when k=2k=2. Finally, we give conditions on graphs GG and HH that imply F(G□H)≥F(G)F(H)F(G \Box H) \ge F(G) F(H).

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