Abstract
In this paper we examine a procedure that, on starting with an integer , results in a pair of equal integers that are no greater than . We call the resulting value the \textit{strange root} of and we show how this strange-root-finding procedure is intimately linked to the game of Tchoukaillon solitaire. We analyze the strange-root-finding procedure in reverse to determine when a prescribed value is the strange root of at most two integers. We present a conjecture about strange roots and translate this conjecture into one involving Tchoukaillon solitaire.
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