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Efficient moving point handling for incremental 3D manifold reconstruction

As incremental Structure from Motion algorithms become effective, a good sparse point cloud representing the map of the scene becomes available frame-by-frame. From the 3D Delaunay triangulation of these points, state-of-the-art algorithms build a manifold rough model of the scene. These algorithms integrate incrementally new points to the 3D reconstruction only if their position estimate does not change. Indeed, whenever a point moves in a 3D Delaunay triangulation, for instance because its estimation gets refined, a set of tetrahedra have to be removed and replaced with new ones to maintain the Delaunay property; the management of the manifold reconstruction becomes thus complex and it entails a potentially big overhead. In this paper we investigate different approaches and we propose an efficient policy to deal with moving points in the manifold estimation process. We tested our approach with four sequences of the KITTI dataset and we show the effectiveness of our proposal in comparison with state-of-the-art approaches.

preprint2015arXivOpen access

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