Efficient Equilibria in Polymatrix Coordination Games

preprint2015arXivOpen access

Abstract

We consider polymatrix coordination games with individual preferences where every player corresponds to a node in a graph who plays with each neighbor a separate bimatrix game with non-negative symmetric payoffs. In this paper, we study αα-approximate kk-equilibria of these games, i.e., outcomes where no group of at most kk players can deviate such that each member increases his payoff by at least a factor αα. We prove that for α≥2α\ge 2 these games have the finite coalitional improvement property (and thus αα-approximate kk-equilibria exist), while for α<2α< 2 this property does not hold. Further, we derive an almost tight bound of 2α(n−1)/(k−1)2α(n-1)/(k-1) on the price of anarchy, where nn is the number of players; in particular, it scales from unbounded for pure Nash equilibria (k=1)k = 1) to 2α2α for strong equilibria (k=nk = n). We also settle the complexity of several problems related to the verification and existence of these equilibria. Finally, we investigate natural means to reduce the inefficiency of Nash equilibria. Most promisingly, we show that by fixing the strategies of kk players the price of anarchy can be reduced to n/kn/k (and this bound is tight).

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