Abstract

We present decidability results for a sub-class of "non-interactive" simulation problems, a well-studied class of problems in information theory. A non-interactive simulation problem is specified by two distributions P(x,y)P(x,y) and Q(u,v)Q(u,v): The goal is to determine if two players, Alice and Bob, that observe sequences XnX^n and YnY^n respectively where {(Xi,Yi)}i=1n\{(X_i, Y_i)\}_{i=1}^n are drawn i.i.d. from P(x,y)P(x,y) can generate pairs UU and VV respectively (without communicating with each other) with a joint distribution that is arbitrarily close in total variation to Q(u,v)Q(u,v). Even when PP and QQ are extremely simple: e.g., PP is uniform on the triples {(0,0),(0,1),(1,0)}\{(0,0), (0,1), (1,0)\} and QQ is a "doubly symmetric binary source", i.e., UU and VV are uniform ±1\pm 1 variables with correlation say 0.490.49, it is open if PP can simulate QQ. In this work, we show that whenever PP is a distribution on a finite domain and QQ is a 2×22 \times 2 distribution, then the non-interactive simulation problem is decidable: specifically, given δ>0δ> 0 the algorithm runs in time bounded by some function of PP and δδ and either gives a non-interactive simulation protocol that is δδ-close to QQ or asserts that no protocol gets O(δ)O(δ)-close to QQ. The main challenge to such a result is determining explicit (computable) convergence bounds on the number nn of samples that need to be drawn from P(x,y)P(x,y) to get δδ-close to QQ. We invoke contemporary results from the analysis of Boolean functions such as the invariance principle and a regularity lemma to obtain such explicit bounds.

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