Constructing Entanglers in 2-Players--N-Strategies Quantum Game

preprint2014arXivOpen access

Abstract

In quantum games based on 2-player--NN-strategies classical games, each player has a quNit (a normalized vector in an NN-dimensional Hilbert space HN{\cal H}_N) upon which he applies his strategy (a matrix U∈U \in SU(N)). The players draw their payoffs from a state $|Ψ\ra=J^\dagger U_1 \otimes U_2 J|Ψ_0 \ra \in {\cal H}_N \otimes {\cal H}_N $. Here $|Ψ_0 \ra$ and JJ (both determined by the game's referee) are respectively an {\it unentangled} 2-quNit (pure) state and a unitary operator such that $|Ψ_1 \ra \equiv J|Ψ_0 \ra \in {\cal H}_N \otimes {\cal H}_N$ is {\it partially entangled}. The existence of pure strategy Nash equilibrium in the quantum game is intimately related to the degree of entanglement of $|Ψ_1 \ra$. Hence, it is practical to design the entangler J=J(β)J=J(β) to be dependent on a {\it single} real parameter ββ that controls the degree of entanglement of $|Ψ_1 \ra$, such that its von-Neumann entropy SN(β) {\cal S}_N(β) is continuous and obtains {\it any value} in [0,log⁡N][0, \log N]. Moreover, an efficient control of SN(β) {\cal S}_N(β) is possible only if $|Ψ_1 \ra$ appears in a Schmidt decomposed form. Designing J(β)J(β) for N=2N=2 is quite standard. Extension to N>2N>2 is not obvious, and here we suggest an algorithm to achieve it.

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