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Choice-memory tradeoff in allocations

In the classical balls-and-bins paradigm, where $n$ balls are placed independently and uniformly in $n$ bins, typically the number of bins with at least two balls in them is $Θ(n)$ and the maximum number of balls in a bin is $Θ(\frac{\log n}{\log \log n})$. It is well known that when each round offers $k$ independent uniform options for bins, it is possible to typically achieve a constant maximal load if and only if $k=Ω(\log n)$. Moreover, it is possible w.h.p. to avoid any collisions between $n/2$ balls if $k>\log_2n$. In this work, we extend this into the setting where only $m$ bits of memory are available. We establish a tradeoff between the number of choices $k$ and the memory $m$, dictated by the quantity $km/n$. Roughly put, we show that for $km\gg n$ one can achieve a constant maximal load, while for $km\ll n$ no substantial improvement can be gained over the case $k=1$ (i.e., a random allocation). For any $k=Ω(\log n)$ and $m=Ω(\log^2n)$, one can achieve a constant load w.h.p. if $km=Ω(n)$, yet the load is unbounded if $km=o(n)$. Similarly, if $km>Cn$ then $n/2$ balls can be allocated without any collisions w.h.p., whereas for $km<εn$ there are typically $Ω(n)$ collisions. Furthermore, we show that the load is w.h.p. at least $\frac{\log(n/m)}{\log k+\log\log(n/m)}$. In particular, for $k\leq\operatorname {polylog}(n)$, if $m=n^{1-δ}$ the optimal maximal load is $Θ(\frac{\log n}{\log\log n})$ (the same as in the case $k=1$), while $m=2n$ suffices to ensure a constant load. Finally, we analyze nonadaptive allocation algorithms and give tight upper and lower bounds for their performance.

preprint2010arXivOpen access
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