Paper detail

Business Negotiation Definition Language

The target of this paper is to present an industry-ready prototype software for general game playing. This software can also be used as the central element for experimental economics research, interfacing of game-theoretic libraries, AI-driven software testing, algorithmic trade, human behavior mining and simulation of (strategic) interactions. The software is based on a domain-specific language for electronic business to business negotiations -- SIDL3.0. The paper also contains many examples to prove the power of this language.

preprint2020arXivOpen access

Signal facts

What is known right now

Open access1 author4 topics

Next steps

Decide what to do with this paper

Use like or dislike for the fast social read. The more specific scholarly feedback stays available below when needed.

Log in to curate

Reading frame

Keep the important context close to the paper

Keep the important signals around this paper in one place: votes, save state, collection context, reviews and the metadata you need before deciding what to do next.

Institutions

Add specific reaction

Move through the context

Research map

Open full explorer

Move through nearby people, institutions, topics and adjacent work without leaving the paper page.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Structured reviews

0 review(s)

ContributeLeave structured feedbackUse the review template when you have a concrete strength, concern or method question.Open review form

No structured reviews yet. High-signal critique starts here.

Work discussion

0 comment(s)

DiscussAdd a high-signal commentKeep quick notes, caveats and replication pointers separate from formal reviews.Open comment form

No discussion yet. The first strong comment sets the tone.