Abstract
We analyze Avoider-Enforcer games played on edge disjoint hypergraphs, providing an analog of the classic and well known game , due to Chvátal and Erdős. We consider both strict and monotone versions of Avoider-Enforcer games, and for each version we give a sufficient condition to win for each player. We also present applications of our results to several general Avoider-Enforcer games.
Connections
Explore this paper’s authors, topics and related work.
Building this map preview
BZPEER is loading the nearby papers, people, topics and institutions for this page.
Reviews 0
Write a review
No reviews yet.
Discussion 0
Add a comment
No comments yet.