Abstract
Let and be two simple polygons in the plane of total complexity , each of which can be decomposed into at most convex parts. We present an -approximation algorithm, for finding the translation of , which maximizes its area of overlap with . Our algorithm runs in time, where is a constant that depends only on and . This suggest that for polygons that are "close" to being convex, the problem can be solved (approximately), in near linear time.
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