Abstract

A bottleneck plane perfect matching of a set of nn points in R2\mathbb{R}^2 is defined to be a perfect non-crossing matching that minimizes the length of the longest edge; the length of this longest edge is known as {\em bottleneck}. The problem of computing a bottleneck plane perfect matching has been proved to be NP-hard. We present an algorithm that computes a bottleneck plane matching of size at least n5\frac{n}{5} in O(nlog⁡2n)O(n \log^2 n)-time. Then we extend our idea toward an O(nlog⁡n)O(n\log n)-time approximation algorithm which computes a plane matching of size at least 2n5\frac{2n}{5} whose edges have length at most 2+3\sqrt{2}+\sqrt{3} times the bottleneck.

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