Paper detail

Animated 3D Human Models for Use in Person Recognition Experiments

The development of increasingly realistic experimental stimuli and task environments is important for understanding behavior outside the laboratory. We report a process for generating 3D human model stimuli that combines commonly used graphics software and enables the flexible generation of animated human models while providing parametric control over individualized identity features. Our approach creates novel head models using FaceGen Modeller, attaches them to commercially-purchased 3D avatar bodies in 3D Studio Max, and generates Cal3D human models that are compatible with many virtual 3D environments. Stimuli produced by this method can be embedded as animated 3D avatars in interactive simulations or presented as 2D images embedded in scenes for use in traditional laboratory experiments. The inherent flexibility in this method makes the stimuli applicable to a broad range of basic and applied research questions in the domain of person perception. We describe the steps of the stimulus generation process, provide an example of their use in a recognition memory paradigm, and highlight the adaptability of the method for related avenues of research.

preprint2016arXivOpen access
0citations
0reviews
0saves
Nocode
Nodataset
0institutions

Next steps

Decide what to do with this paper

Use like or dislike for the fast social read. The more specific scholarly feedback stays available below when needed.

Log in to curate

Reading frame

Keep the important context close to the paper

Keep the important signals around this paper in one place: votes, save state, collection context, reviews and the metadata you need before deciding what to do next.

Institutions

Add specific reaction

Move through the context

Research map

Open full explorer

Move through nearby people, institutions, topics and adjacent work without leaving the paper page.

Building this graph slice

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Structured reviews

0 review(s)

ContributeLeave structured feedbackUse the review template when you have a concrete strength, concern or method question.Open review form

No structured reviews yet. High-signal critique starts here.

Work discussion

0 comment(s)

DiscussAdd a high-signal commentKeep quick notes, caveats and replication pointers separate from formal reviews.Open comment form

No discussion yet. The first strong comment sets the tone.