An Improved Pseudo-Polynomial Upper Bound for the Value Problem and Optimal Strategy Synthesis in Mean Payoff Games

preprint2016arXivOpen access

Abstract

In this work we offer an O(∣V∣2∣E∣ W)O(|V|^2 |E|\, W) pseudo-polynomial time deterministic algorithm for solving the Value Problem and Optimal Strategy Synthesis in Mean Payoff Games. This improves by a factor log⁡(∣V∣ W)\log(|V|\, W) the best previously known pseudo-polynomial time upper bound due to Brim,~\etal The improvement hinges on a suitable characterization of values, and a description of optimal positional strategies, in terms of reweighted Energy Games and Small Energy-Progress Measures.

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