Abstract

A "bucket brigade" architecture for a quantum random memory of N=2nN=2^n memory cells needs n(n+5)/2n(n+5)/2 times of quantum manipulation on control circuit nodes per memory call. Here we propose a scheme, in which only average n/2n/2 times manipulation is required to accomplish a memory call. This scheme may significantly decrease the time spent on a memory call and the average overall error rate per memory call. A physical implementation scheme for storing an arbitrary state in a selected memory cell followed by reading it out is discussed.

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