A Quasilinear-Time Algorithm for Tiling the Plane Isohedrally with a Polyomino

preprint2016arXivOpen access

Abstract

A plane tiling consisting of congruent copies of a shape is isohedral provided that for any pair of copies, there exists a symmetry of the tiling mapping one copy to the other. We give a O(nlog⁡2n)O(n\log^2{n})-time algorithm for deciding if a polyomino with nn edges can tile the plane isohedrally. This improves on the O(n18)O(n^{18})-time algorithm of Keating and Vince and generalizes recent work by Brlek, Provençal, Fédou, and the second author.

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