A Fast 2-Approximation Algorithm for Guarding Orthogonal Terrains

preprint2016arXivOpen access

Abstract

Terrain Guarding Problem(TGP), which is known to be NP-complete, asks to find a smallest set of guard locations on a terrain TT such that every point on TT is visible by a guard. Here, we study this problem on 1.5D orthogonal terrains where the edges are bound to be horizontal or vertical. We propose a 2-approximation algorithm that runs in O(nlog⁡mn \log m) time, where nn and mm are the sizes of input and output, respectively. This is an improvement over the previous best algorithm, which is a 2-approximation with O(n2n^2) running time.

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