A Convex Programming-based Algorithm for Mean Payoff Stochastic Games with Perfect Information

preprint2016arXivOpen access

Abstract

We consider two-person zero-sum stochastic mean payoff games with perfect information, or BWR-games, given by a digraph G=(V,E)G = (V, E), with local rewards $r: E \to \ZZ$, and three types of positions: black VBV_B, white VWV_W, and random VRV_R forming a partition of VV. It is a long-standing open question whether a polynomial time algorithm for BWR-games exists, even when ∣VR∣=0|V_R|=0. In fact, a pseudo-polynomial algorithm for BWR-games would already imply their polynomial solvability. In this short note, we show that BWR-games can be solved via convex programming in pseudo-polynomial time if the number of random positions is a constant.

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