Abstract

An important problem in terrain analysis is modeling how water flows across a terrain creating floods by forming channels and filling depressions. In this paper we study a number of \emph{flow-query} related problems: Given a terrain ΣΣ, represented as a triangulated xyxy-monotone surface with nn vertices, a rain distribution RR which may vary over time, determine how much water is flowing over a given edge as a function of time. We develop internal-memory as well as I/O-efficient algorithms for flow queries. This paper contains four main results: (i) We present an internal-memory algorithm that preprocesses ΣΣ into a linear-size data structure that for a (possibly time varying) rain distribution RR can return the flow-rate functions of all edges of ΣΣ in O(ρk+∣ϕ∣log⁡n)O(ρk+|ϕ| \log n) time, where ρρ is the number of sinks in ΣΣ, kk is the number of times the rain distribution changes, and ∣ϕ∣|ϕ| is the total complexity of the flow-rate functions that have non-zero values; (ii) We also present an I/O-efficient algorithm for preprocessing ΣΣ into a linear-size data structure so that for a rain distribution RR, it can compute the flow-rate function of all edges using O(Sort(∣ϕ∣))O(\text{Sort}(|ϕ|)) I/Os and O(∣ϕ∣log⁡∣ϕ∣)O(|ϕ| \log |ϕ|) internal computation time. (iii) ΣΣ can be preprocessed into a linear-size data structure so that for a given rain distribution RR, the flow-rate function of an edge (q,r)∈Σ(q,r) \in Σ under the single-flow direction (SFD) model can be computed more efficiently. (iv) We present an algorithm for computing the two-dimensional channel along which water flows using Manning's equation; a widely used empirical equation that relates the flow-rate of water in an open channel to the geometry of the channel along with the height of water in the channel.

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