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Operating Systems

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24 paper(s) to start with

preprint2016arXiv

CannyFS: Opportunistically Maximizing I/O Throughput Exploiting the Transactional Nature of Batch-Mode Data Processing

We introduce a user mode file system, CannyFS, that hides latency by assuming all I/O operations will succeed. The user mode process will in turn report errors, allowing proper cleanup and a repeated attempt to take place. We demonstrate benefits for the model tasks of extracting archives and removing directory trees in a real-life HPC environment, giving typical reductions in time use of over 80%. This approach can be considered a view of HPC jobs and their I/O activity as transactions. In general, file systems lack clearly defined transaction semantics. Over time, the competing trends to add cache and maintain data integrity have resulted in different practical tradeoffs. High-performance computing is a special case where overall throughput demands are high. Latency can also be high, with non-local storage. In addition, a theoretically possible I/O error (like permission denied, loss of connection, exceeding disk quota) will frequently warrant the resubmission of a full job or task, rather than traditional error reporting or handling. Therefore, opportunistically treating each I/O operation as successful, and part of a larger transaction, can speed up some applications that do no

preprint2016arXiv

Scalability of VM Provisioning Systems

Virtual machines and virtualized hardware have been around for over half a century. The commoditization of the x86 platform and its rapidly growing hardware capabilities have led to recent exponential growth in the use of virtualization both in the enterprise and high performance computing (HPC). The startup time of a virtualized environment is a key performance metric for high performance computing in which the runtime of any individual task is typically much shorter than the lifetime of a virtualized service in an enterprise context. In this paper, a methodology for accurately measuring the startup performance on an HPC system is described. The startup performance overhead of three of the most mature, widely deployed cloud management frameworks (OpenStack, OpenNebula, and Eucalyptus) is measured to determine their suitability for workloads typically seen in an HPC environment. A 10x performance difference is observed between the fastest (Eucalyptus) and the slowest (OpenNebula) framework. This time difference is primarily due to delays in waiting on networking in the cloud-init portion of the startup. The methodology and measurements presented should facilitate the optimization o

preprint2008arXiv

SAFIUS - A secure and accountable filesystem over untrusted storage

We describe SAFIUS, a secure accountable file system that resides over an untrusted storage. SAFIUS provides strong security guarantees like confidentiality, integrity, prevention from rollback attacks, and accountability. SAFIUS also enables read/write sharing of data and provides the standard UNIX-like interface for applications. To achieve accountability with good performance, it uses asynchronous signatures; to reduce the space required for storing these signatures, a novel signature pruning mechanism is used. SAFIUS has been implemented on a GNU/Linux based system modifying OpenGFS. Preliminary performance studies show that SAFIUS has a tolerable overhead for providing secure storage: while it has an overhead of about 50% of OpenGFS in data intensive workloads (due to the overhead of performing encryption/decryption in software), it is comparable (or better in some cases) to OpenGFS in metadata intensive workloads.

preprint2010arXiv

Leakage-Aware Reallocation for Periodic Real-Time Tasks on Multicore Processors

It is an increasingly important issue to reduce the energy consumption of computing systems. In this paper, we consider partition based energy-aware scheduling of periodic real-time tasks on multicore processors. The scheduling exploits dynamic voltage scaling (DVS) and core sleep scheduling to reduce both dynamic and leakage energy consumption. If the overhead of core state switching is non-negligible, however, the performance of this scheduling strategy in terms of energy efficiency might degrade. To achieve further energy saving, we extend the static task scheduling with run-time task reallocation. The basic idea is to aggregate idle time among cores so that as many cores as possible could be put into sleep in a way that the overall energy consumption is reduced. Simulation results show that the proposed approach results in up to 20% energy saving over traditional leakage-aware DVS.

preprint2013arXiv

C2MS: Dynamic Monitoring and Management of Cloud Infrastructures

Server clustering is a common design principle employed by many organisations who require high availability, scalability and easier management of their infrastructure. Servers are typically clustered according to the service they provide whether it be the application(s) installed, the role of the server or server accessibility for example. In order to optimize performance, manage load and maintain availability, servers may migrate from one cluster group to another making it difficult for server monitoring tools to continuously monitor these dynamically changing groups. Server monitoring tools are usually statically configured and with any change of group membership requires manual reconfiguration; an unreasonable task to undertake on large-scale cloud infrastructures. In this paper we present the Cloudlet Control and Management System (C2MS); a system for monitoring and controlling dynamic groups of physical or virtual servers within cloud infrastructures. The C2MS extends Ganglia - an open source scalable system performance monitoring tool - by allowing system administrators to define, monitor and modify server groups without the need for server reconfiguration. In turn administra

preprint2012arXiv

Building Resilient Cloud Over Unreliable Commodity Infrastructure

Cloud Computing has emerged as a successful computing paradigm for efficiently utilizing managed compute infrastructure such as high speed rack-mounted servers, connected with high speed networking, and reliable storage. Usually such infrastructure is dedicated, physically secured and has reliable power and networking infrastructure. However, much of our idle compute capacity is present in unmanaged infrastructure like idle desktops, lab machines, physically distant server machines, and laptops. We present a scheme to utilize this idle compute capacity on a best-effort basis and provide high availability even in face of failure of individual components or facilities. We run virtual machines on the commodity infrastructure and present a cloud interface to our end users. The primary challenge is to maintain availability in the presence of node failures, network failures, and power failures. We run multiple copies of a Virtual Machine (VM) redundantly on geographically dispersed physical machines to achieve availability. If one of the running copies of a VM fails, we seamlessly switchover to another running copy. We use Virtual Machine Record/Replay capability to implement this redund

preprint2008arXiv

Void Traversal for Guaranteed Delivery in Geometric Routing

Geometric routing algorithms like GFG (GPSR) are lightweight, scalable algorithms that can be used to route in resource-constrained ad hoc wireless networks. However, such algorithms run on planar graphs only. To efficiently construct a planar graph, they require a unit-disk graph. To make the topology unit-disk, the maximum link length in the network has to be selected conservatively. In practical setting this leads to the designs where the node density is rather high. Moreover, the network diameter of a planar subgraph is greater than the original graph, which leads to longer routes. To remedy this problem, we propose a void traversal algorithm that works on arbitrary geometric graphs. We describe how to use this algorithm for geometric routing with guaranteed delivery and compare its performance with GFG.

preprint2013arXiv

V-BOINC: The Virtualization of BOINC

The Berkeley Open Infrastructure for Network Computing (BOINC) is an open source client-server middleware system created to allow projects with large computational requirements, usually set in the scientific domain, to utilize a technically unlimited number of volunteer machines distributed over large physical distances. However various problems exist deploying applications over these heterogeneous machines using BOINC: applications must be ported to each machine architecture type, the project server must be trusted to supply authentic applications, applications that do not regularly checkpoint may lose execution progress upon volunteer machine termination and applications that have dependencies may find it difficult to run under BOINC. To solve such problems we introduce virtual BOINC, or V-BOINC, where virtual machines are used to run computations on volunteer machines. Application developers can then compile their applications on a single architecture, checkpointing issues are solved through virtualization API's and many security concerns are addressed via the virtual machine's sandbox environment. In this paper we focus on outlining a unique approach on how virtualizati

preprint2016arXiv

Memshare: a Dynamic Multi-tenant Memory Key-value Cache

Web application performance is heavily reliant on the hit rate of memory-based caches. Current DRAM-based web caches statically partition their memory across multiple applications sharing the cache. This causes under utilization of memory which negatively impacts cache hit rates. We present Memshare, a novel web memory cache that dynamically manages memory across applications. Memshare provides a resource sharing model that guarantees private memory to different applications while dynamically allocating the remaining shared memory to optimize overall hit rate. Today's high cost of DRAM storage and the availability of high performance CPU and memory bandwidth, make web caches memory capacity bound. Memshare's log-structured design allows it to provide significantly higher hit rates and dynamically partition memory among applications at the expense of increased CPU and memory bandwidth consumption. In addition, Memshare allows applications to use their own eviction policy for their objects, independent of other applications. We implemented Memshare and ran it on a week-long trace from a commercial memcached provider. We demonstrate that Memshare increases the combined hit rat

preprint2016arXiv

An Evaluation of Coarse-Grained Locking for Multicore Microkernels

The trade-off between coarse- and fine-grained locking is a well understood issue in operating systems. Coarse-grained locking provides lower overhead under low contention, fine-grained locking provides higher scalability under contention, though at the expense of implementation complexity and re- duced best-case performance. We revisit this trade-off in the context of microkernels and tightly-coupled cores with shared caches and low inter-core migration latencies. We evaluate performance on two architectures: x86 and ARM MPCore, in the former case also utilising transactional memory (Intel TSX). Our thesis is that on such hardware, a well-designed microkernel, with short system calls, can take advantage of coarse-grained locking on modern hardware, avoid the run-time and complexity cost of multiple locks, enable formal verification, and still achieve scalability comparable to fine-grained locking.

preprint2016arXiv

System-level Scalable Checkpoint-Restart for Petascale Computing

Fault tolerance for the upcoming exascale generation has long been an area of active research. One of the components of a fault tolerance strategy is checkpointing. Petascale-level checkpointing is demonstrated through a new mechanism for virtualization of the InfiniBand UD (unreliable datagram) mode, and for updating the remote address on each UD-based send, due to lack of a fixed peer. Note that InfiniBand UD is required to support modern MPI implementations. An extrapolation from the current results to future SSD-based storage systems provides evidence that the current approach will remain practical in the exascale generation. This transparent checkpointing approach is evaluated using a framework of the DMTCP checkpointing package. Results are shown for HPCG (linear algebra), NAMD (molecular dynamics), and the NAS NPB benchmarks. In tests up to 32,752 MPI processes on 32,752 CPU cores, checkpointing of a computation with a 38 TB memory footprint in 11 minutes is demonstrated. Runtime overhead is reduced to less than 1%. The approach is also evaluated across three widely used MPI implementations.

preprint2016arXiv

Evaluate and Compare Two Utilization-Based Schedulability-Test Frameworks for Real-Time Systems

This report summarizes two general frameworks, namely k2Q and k2U, that have been recently developed by us. The purpose of this report is to provide detailed evaluations and comparisons of these two frameworks. These two frameworks share some similar characteristics, but they are useful for different application cases. These two frameworks together provide comprehensive means for the users to automatically convert the pseudo polynomial-time tests (or even exponential-time tests) into polynomial-time tests with closed mathematical forms. With the quadratic and hyperbolic forms, k2Q and k2U frameworks can be used to provide many quantitive features to be measured and evaluated, like the total utilization bounds, speed-up factors, etc., not only for uniprocessor scheduling but also for multiprocessor scheduling. These frameworks can be viewed as "blackbox" interfaces for providing polynomial-time schedulability tests and response time analysis for real-time applications. We have already presented their advantages for being applied in some models in the previous papers. However, it was not possible to present a more comprehensive comparison between these two frameworks. We hope

preprint2016arXiv

A Software-only Mechanism for Device Passthrough and Sharing

Network processing elements in virtual machines, also known as Network Function Virtualization (NFV) often face CPU bottlenecks at the virtualization interface. Even highly optimized paravirtual device interfaces fall short of the throughput requirements of modern devices. Passthrough devices, together with SR-IOV support for multiple device virtual functions (VF) and IOMMU support, mitigate this problem somewhat, by allowing a VM to directly control a device partition bypassing the virtualization stack. However, device passthrough requires high-end (expensive and power-hungry) hardware, places scalability limits on consolidation ratios, and does not support efficient switching between multiple VMs on the same host. We present a paravirtual interface that securely exposes an I/O device directly to the guest OS running inside the VM, and yet allows that device to be securely shared among multiple VMs and the host. Compared to the best-known paravirtualization interfaces, our paravirtual interface supports up to 2x higher throughput, and is closer in performance to device passthrough. Unlike device passthrough however, we do not require SR-IOV or IOMMU support, and allow fine-grained

preprint2016arXiv

Confining Windows Inter-Process Communications for OS-Level Virtual Machine

As OS-level virtualization technology usually imposes little overhead on virtual machine start-up and running, it provides an excellent choice for building intrusion/fault tolerant applications that require redundancy and frequent invocation. When developing Windows OS-level virtual machine, however, people will inevitably face the challenge of confining Windows Inter-Process Communications (IPC). As IPC on Windows platform is more complex than UNIX style OS and most of the programs on Windows are not open-source, it is difficult to discover all of the performed IPCs and confine them. In this paper, we propose three general principles to confine IPC on Windows OS and a novel IPC confinement mechanism based on the principles. With the mechanism, for the first time from the literature, we successfully virtualized RPC System Service (RPCSS) and Internet Information Server (IIS) on Feather-weight Virtual Machine (FVM). Experimental results demonstrate that multiple IIS web server instances can simultaneously run on single Windows OS with much less performance overhead than other popular VM technology, offering a good basis for constructing dependable system.

preprint2016arXiv

Virtualizing System and Ordinary Services in Windows-based OS-Level Virtual Machines

OS-level virtualization incurs smaller start-up and run-time overhead than HAL-based virtualization and thus forms an important building block for developing fault-tolerant and intrusion-tolerant applications. A complete implementation of OS-level virtualization on the Windows platform requires virtualization of Windows services, such as system services like the Remote Procedure Call Server Service (RPCSS), because they are essentially extensions of the kernel. As Windows system services work very differently from their counterparts on UNIX-style OS, i.e., daemons, and many of their implementation details are proprietary, virtualizing Windows system services turned out to be the most challenging technical barrier for OS-level virtualization for the Windows platform. In this paper, we describe a general technique to virtualize Windows services, and demonstrate its effectiveness by applying it to successfully virtualize a set of important Windows system services and ordinary services on different versions of Windows OS, including RPCSS, DcomLaunch, IIS service group, Tlntsvr, MySQL, Apache2.2, CiSvc, ImapiService, etc.

preprint2003arXiv

The combinatorics of resource sharing

We discuss general models of resource-sharing computations, with emphasis on the combinatorial structures and concepts that underlie the various deadlock models that have been proposed, the design of algorithms and deadlock-handling policies, and concurrency issues. These structures are mostly graph-theoretic in nature, or partially ordered sets for the establishment of priorities among processes and acquisition orders on resources. We also discuss graph-coloring concepts as they relate to resource sharing.

preprint2010arXiv

Fault Tolerance in Real Time Multiprocessors - Embedded Systems

All real time tasks which are termed as critical tasks by nature have to complete its execution before its deadline, even in presence of faults. The most popularly used real time task assignment algorithms are First Fit (FF), Best Fit (BF), Bin Packing (BP).The common task scheduling algorithms are Rate Monotonic (RM), Earliest Deadline First (EDF) etc.All the current approaches deal with either fault tolerance or criticality in real time. In this paper we have proposed an integrated approach with a new algorithm, called SASA (Sorting And Sequential Assignment) which maps the real time task assignment with task schedule and fault tolerance

preprint2016arXiv

Practical Data Compression for Modern Memory Hierarchies

In this thesis, we describe a new, practical approach to integrating hardware-based data compression within the memory hierarchy, including on-chip caches, main memory, and both on-chip and off-chip interconnects. This new approach is fast, simple, and effective in saving storage space. A key insight in our approach is that access time (including decompression latency) is critical in modern memory hierarchies. By combining inexpensive hardware support with modest OS support, our holistic approach to compression achieves substantial improvements in performance and energy efficiency across the memory hierarchy. Using this new approach, we make several major contributions in this thesis. First, we propose a new compression algorithm, Base-Delta-Immediate Compression (BDI), that achieves high compression ratio with very low compression/decompression latency. BDI exploits the existing low dynamic range of values present in many cache lines to compress them to smaller sizes using Base+Delta encoding. Second, we observe that the compressed size of a cache block can be indicative of its reuse. We use this observation to develop a new cache insertion policy for compressed caches, the Size-b

preprint2016arXiv

Suspicious-Taint-Based Access Control for Protecting OS from Network Attacks

Today, security threats to operating systems largely come from network. Traditional discretionary access control mechanism alone can hardly defeat them. Although traditional mandatory access control models can effectively protect the security of OS, they have problems of being incompatible with application software and complex in administration. In this paper, we propose a new model, Suspicious-Taint-Based Access Control (STBAC) model, for defeating network attacks while being compatible, simple and maintaining good system performance. STBAC regards the processes using Non-Trustable-Communications as the starting points of suspicious taint, traces the activities of the suspiciously tainted processes by taint rules, and forbids the suspiciously tainted processes to illegally access vital resources by protection rules. Even in the cases when some privileged processes are subverted, STBAC can still protect vital resources from being compromised by the intruder. We implemented the model in the Linux kernel and evaluated it through experiments. The evaluation showed that STBAC could protect vital resources effectively without significant impact on compatibility and performance.

preprint2016arXiv

Compatible and Usable Mandatory Access Control for Good-enough OS Security

OS compromise is one of the most serious computer security problems today, but still not being resolved. Although people proposed different kinds of methods, they could not be accepted by most users who are non-expert due to the lack of compatibility and usability. In this paper, we introduce a kind of new mandatory access control model, named CUMAC, that aims to achieve good-enough security, high compatibility and usability. It has two novel features. One is access control based on tracing potential intrusion that can reduce false negatives and facilitate security configuration, in order to improve both compatibility and usability; the other is automatically figuring out all of the compatibility exceptions that usually incurs incompatible problems. The experiments performed on the prototype show that CUMAC can defense attacks from network, mobile disk and local untrustable users while keeping good compatibility and usability.

preprint1999arXiv

A Flit Level Simulator for Wormhole Routing

Wormhole routing, the latest switching technique to be utilized by massively parallel computers, enjoys the distinct advantage of a low latency when compared to other switching techniques. This low latency is due to the nearly distance insensitive routing traits in the absence of channel contention. The low latency of wormhole routing brings about a liability of this switching technique, a chance of deadlock. Deadlock is a concern in wormhole routed networks due to the fact a message does not release its allocated resources until all flits of a message have completely traversed the router in which these resources are associated. The deadlock condition is addressed in the routing algorithm. Simulation tools are currently needed that will aid in the size and number of resources necessary to obtain the optimum utilization of network resources for an algorithm. Some of these resources include the topology of the network along with the number of nodes for the topology, the size of the message, and the number and size of buffers at each router.

preprint2016arXiv

POLYPATH: Supporting Multiple Tradeoffs for Interaction Latency

Modern mobile systems use a single input-to-display path to serve all applications. In meeting the visual goals of all applications, the path has a latency inadequate for many important interactions. To accommodate the different latency requirements and visual constraints by different interactions, we present POLYPATH, a system design in which application developers (and users) can choose from multiple path designs for their application at any time. Because a POLYPATH system asks for two or more path designs, we present a novel fast path design, called Presto. Presto reduces latency by judiciously allowing frame drops and tearing. We report an Android 5-based prototype of POLYPATH with two path designs: Android legacy and Presto. Using this prototype, we quantify the effectiveness, overhead, and user experience of POLYPATH, especially Presto, through both objective measurements and subjective user assessment. We show that Presto reduces the latency of legacy touchscreen drawing applications by almost half; and more importantly, this reduction is orthogonal to that of other popular approaches and is achieved without any user-noticeable negative visual effect. When combined with touc

preprint2016arXiv

Defending against malicious peripherals with Cinch

Malicious peripherals designed to attack their host computers are a growing problem. Inexpensive and powerful peripherals that attach to plug-and-play buses have made such attacks easy to mount. Making matters worse, commodity operating systems lack coherent defenses, and users are often unaware of the scope of the problem. We present Cinch, a pragmatic response to this threat. Cinch uses virtualization to attach peripheral devices to a logically separate, untrusted machine, and includes an interposition layer between the untrusted machine and the protected one. This layer regulates interaction with devices according to user-configured policies. Cinch integrates with existing OSes, enforces policies that thwart real-world attacks, and has low overhead.

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