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Voronoi Choice Games

We study novel variations of Voronoi games and associated random processes that we call Voronoi choice games. These games provide a rich framework for studying questions regarding the power of small numbers of choices in multi-player, competitive scenarios, and they further lead to many interesting, non-trivial random processes that appear worthy of study. As an example of the type of problem we study, suppose a group of $n$ miners are staking land claims through the following process: each miner has $m$ associated points independently and uniformly distributed on an underlying space, so the $k$th miner will have associated points $p_{k1},p_{k2},\ldots,p_{km}$. Each miner chooses one of these points as the base point for their claim. Each miner obtains mining rights for the area of the square that is closest to their chosen base, that is, they obtain the Voronoi cell corresponding to their chosen point in the Voronoi diagram of the $n$ chosen points. Each player's goal is simply to maximize the amount of land under their control. What can we say about the players' strategy and the equilibria of such games? In our main result, we derive bounds on the expected number of pure

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Co-authorshipCo-authorshipCo-authorshipCo-authorshipCo-authorshipCo-authorshipAuthorshipAuthorshipAuthorshipAuthorshipTopic signalTopic signalWVoronoi Choice Gamespreprint / 2016AMeena BoppanaResearcherARani HodResearcherAMichael MitzenmacherResearcherATom MorganResearcherTComputer Science and Ga...1864 worksTComputational Geometry1083 works
PaperSignal 106 links

Voronoi Choice Games

preprint / 2016

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