Graph explorer

Trajectory Grouping Structures

The collective motion of a set of moving entities like people, birds, or other animals, is characterized by groups arising, merging, splitting, and ending. Given the trajectories of these entities, we define and model a structure that captures all of such changes using the Reeb graph, a concept from topology. The trajectory grouping structure has three natural parameters that allow more global views of the data in group size, group duration, and entity inter-distance. We prove complexity bounds on the maximum number of maximal groups that can be present, and give algorithms to compute the grouping structure efficiently. We also study how the trajectory grouping structure can be made robust, that is, how brief interruptions of groups can be disregarded in the global structure, adding a notion of persistence to the structure. Furthermore, we showcase the results of experiments using data generated by the NetLogo flocking model and from the Starkey project. The Starkey data describe the movement of elk, deer, and cattle. Although there is no ground truth for the grouping structure in this data, the experiments show that the trajectory grouping structure is plausible and has the desire

7 nodes6 linksoverview mapTrajectory Grouping Structures
7 nodes6 links
Trajectory Grouping Structures7 visible / 7 total nodes / 16 links
Co-authorshipCo-authorshipCo-authorshipCo-authorshipCo-authorshipCo-authorshipCo-authorshipCo-authorshipCo-authorshipCo-authorshipAuthorshipAuthorshipAuthorshipAuthorshipTopic signalAuthorshipWTrajectory Grouping Structurespreprint / 2013AKevin BuchinResearcherAMaike BuchinResearcherAMarc van KreveldResearcherABettina SpeckmannResearcherTComputational Geometry1083 worksAFrank StaalsResearcher
PaperSignal 106 links

Trajectory Grouping Structures

preprint / 2013

Open