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Ramsey, Paper, Scissors

We introduce a graph Ramsey game called Ramsey, Paper, Scissors. This game has two players, Proposer and Decider. Starting from an empty graph on $n$ vertices, on each turn Proposer proposes a potential edge and Decider simultaneously decides (without knowing Proposer&#39;s choice) whether to add it to the graph. Proposer cannot propose an edge which would create a triangle in the graph. The game ends when Proposer has no legal moves remaining, and Proposer wins if the final graph has independence number at least $s$. We prove a threshold phenomenon exists for this game by exhibiting randomized strategies for both players that are optimal up to constants. Namely, there exist constants $0<A<B$ such that (under optimal play) Proposer wins with high probability if $s<A\sqrt{n}\log{n}$, while Decider wins with high probability if $s>B\sqrt{n}\log{n}$. This is a factor of $Θ(\sqrt{\log{n}})$ larger than the lower bound coming from the off-diagonal Ramsey number $r(3,s)$.

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Co-authorshipCo-authorshipCo-authorshipAuthorshipAuthorshipAuthorshipTopic signalWRamsey, Paper, Scissorspreprint / 2020AJacob FoxResearcherAXiaoyu HeResearcherAYuval WigdersonResearcherTmath.CO8936 works
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Ramsey, Paper, Scissors

preprint / 2020

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