Researcher profile

Zhiyu Xiang

Zhiyu Xiang contributes to research discovery and scholarly infrastructure.

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Published work

6 published item(s)

preprint2026arXiv

Unsupervised Stereo via Multi-Baseline Geometry-Consistent Self-Training

Photometric loss and pseudo-label-based self-training are two widely used methods for training stereo networks on unlabeled data. However, they both struggle to provide accurate supervision in occluded regions. The former lacks valid correspondences, while the latter's pseudo labels are often unreliable. To overcome these limitations, we present S$^3$, a simple yet effective framework based on multi-baseline geometry consistency. Unlike conventional self-training where teacher and student share identical stereo pairs, S$^3$ assigns them different target images, introducing natural visibility asymmetry. Regions occluded in the student's view often remain visible and matchable to the teacher, enabling reliable pseudo labels even in regions where photometric supervision fails. The teacher's disparities are rescaled to align with the student's baseline and used to guide student learning. An occlusion-aware weighting strategy is further proposed to mitigate unreliable supervision in teacher-occluded regions and to encourage the student to learn robust occlusion completion. To support training, we construct MBS20K, a multi-baseline stereo dataset synthesized using the CARLA simulator. Extensive experiments demonstrate that S$^3$ provides effective supervision in both occluded and non-occluded regions, achieves strong generalization performance, and surpasses previous state-of-the-art methods on the KITTI 2015 and 2012 benchmarks.

preprint2026arXiv

Weakly Supervised Cross-Modal Learning for 4D Radar Scene Flow Estimation

Due to the difficulty of obtaining ground-truth data for 4D radar scene flow estimation, previous methods typically rely on either self-supervised losses or cross-modal supervision using 3D LiDAR data, 2D images, and odometry. However, self-supervised approaches often yield suboptimal results due to radar's inherently low-fidelity measurements, while existing cross-modal supervised methods introduce complex multi-task architecture and require costly LiDAR sensors to generate pseudo radar scene flow labels from pretrained 3D tracking models. To overcome these limitations, we propose a task-specific iterative framework for weakly supervised radar scene flow learning, using only images and odometry for auxiliary supervision during training. Specially, we establish two novel instance-aware self-supervised losses by exploiting off-the-shelf 2D tracking and segmentation algorithms to obtain tracked instance masks, which are back-projected into 3D space to provide instance-level semantic guidance; for static regions, we integrate vehicle odometry with radar's intrinsic motion cues to construct a rigid static loss. Extensive experiments on the real-world View-of-Delft (VoD) dataset demonstrate that our method not only surpasses state-of-the-art cross-modal supervised approaches that rely on 3D multi-object tracking on dense LiDAR point clouds but also outperforms existing fully supervised scene flow estimation methods. The code is open-sourced at \href{https://github.com/FuJingyun/IterFlow}{https://github.com/FuJingyun/IterFlow}.

preprint2022arXiv

CVFNet: Real-time 3D Object Detection by Learning Cross View Features

In recent years 3D object detection from LiDAR point clouds has made great progress thanks to the development of deep learning technologies. Although voxel or point based methods are popular in 3D object detection, they usually involve time-consuming operations such as 3D convolutions on voxels or ball query among points, making the resulting network inappropriate for time critical applications. On the other hand, 2D view-based methods feature high computing efficiency while usually obtaining inferior performance than the voxel or point based methods. In this work, we present a real-time view-based single stage 3D object detector, namely CVFNet to fulfill this task. To strengthen the cross-view feature learning under the condition of demanding efficiency, our framework extracts the features of different views and fuses them in an efficient progressive way. We first propose a novel Point-Range feature fusion module that deeply integrates point and range view features in multiple stages. Then, a special Slice Pillar is designed to well maintain the 3D geometry when transforming the obtained deep point-view features into bird's eye view. To better balance the ratio of samples, a sparse pillar detection head is presented to focus the detection on the nonempty grids. We conduct experiments on the popular KITTI and NuScenes benchmark, and state-of-the-art performances are achieved in terms of both accuracy and speed.

preprint2022arXiv

Homography Loss for Monocular 3D Object Detection

Monocular 3D object detection is an essential task in autonomous driving. However, most current methods consider each 3D object in the scene as an independent training sample, while ignoring their inherent geometric relations, thus inevitably resulting in a lack of leveraging spatial constraints. In this paper, we propose a novel method that takes all the objects into consideration and explores their mutual relationships to help better estimate the 3D boxes. Moreover, since 2D detection is more reliable currently, we also investigate how to use the detected 2D boxes as guidance to globally constrain the optimization of the corresponding predicted 3D boxes. To this end, a differentiable loss function, termed as Homography Loss, is proposed to achieve the goal, which exploits both 2D and 3D information, aiming at balancing the positional relationships between different objects by global constraints, so as to obtain more accurately predicted 3D boxes. Thanks to the concise design, our loss function is universal and can be plugged into any mature monocular 3D detector, while significantly boosting the performance over their baseline. Experiments demonstrate that our method yields the best performance (Nov. 2021) compared with the other state-of-the-arts by a large margin on KITTI 3D datasets.

preprint2022arXiv

Objects Matter: Learning Object Relation Graph for Robust Camera Relocalization

Visual relocalization aims to estimate the pose of a camera from one or more images. In recent years deep learning based pose regression methods have attracted many attentions. They feature predicting the absolute poses without relying on any prior built maps or stored images, making the relocalization very efficient. However, robust relocalization under environments with complex appearance changes and real dynamics remains very challenging. In this paper, we propose to enhance the distinctiveness of the image features by extracting the deep relationship among objects. In particular, we extract objects in the image and construct a deep object relation graph (ORG) to incorporate the semantic connections and relative spatial clues of the objects. We integrate our ORG module into several popular pose regression models. Extensive experiments on various public indoor and outdoor datasets demonstrate that our method improves the performance significantly and outperforms the previous approaches.

preprint2022arXiv

RWT-SLAM: Robust Visual SLAM for Highly Weak-textured Environments

As a fundamental task for intelligent robots, visual SLAM has made great progress over the past decades. However, robust SLAM under highly weak-textured environments still remains very challenging. In this paper, we propose a novel visual SLAM system named RWT-SLAM to tackle this problem. We modify LoFTR network which is able to produce dense point matching under low-textured scenes to generate feature descriptors. To integrate the new features into the popular ORB-SLAM framework, we develop feature masks to filter out the unreliable features and employ KNN strategy to strengthen the matching robustness. We also retrained visual vocabulary upon new descriptors for efficient loop closing. The resulting RWT-SLAM is tested in various public datasets such as TUM and OpenLORIS, as well as our own data. The results shows very promising performance under highly weak-textured environments.