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Zhenyuan Chen

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2 published item(s)

preprint2026arXiv

SpaceMind++: Toward Allocentric Cognitive Maps for Spatially Grounded Video MLLMs

Recent multimodal large language models (MLLMs) have made remarkable progress in visual understanding and language-based reasoning, yet they lack a persistent world-centered representation for spatially consistent reasoning in 3D environments. Inspired by the mammalian dual-stream system, where semantic and spatial cues are processed separately and integrated into an allocentric cognitive map, we propose SpaceMind++, a video MLLM architecture that explicitly builds a voxelized cognitive map from RGB videos. This map reorganizes fragmented egocentric observations into a shared 3D metric representation, enabling the model to preserve object permanence and spatial topology across changing viewpoints. To make this allocentric representation usable by a pretrained video MLLM without disrupting its native visual-token interface, we introduce Coordinate-Guided Deep Iterative Fusion, a new mechanism that relays map-level spatial knowledge back into the original 2D visual features. This fusion is explicitly guided by coordinate embeddings and 3D Rotary Positional Encoding, which ground semantic interactions in metric 3D space, resembling the entorhinal binding of sensory features to metric space. Extensive experiments show that SpaceMind++ achieves new state-of-the-art performance on VSI-Bench. Furthermore, it demonstrates superior out-of-distribution generalization on SPBench, SITE-Bench, and SPAR-Bench, underscoring its robustness in unseen 3D environments.

preprint2026arXiv

WOW-Seg: A Word-free Open World Segmentation Model

Open world image segmentation aims to achieve precise segmentation and semantic understanding of targets within images by addressing the infinitely open set of object categories encountered in the real world. However, traditional closed-set segmentation approaches struggle to adapt to complex open world scenarios, while foundation segmentation models such as SAM exhibit notable discrepancies between their strong segmentation capabilities and relatively weaker semantic understanding. To bridge these discrepancies, we propose WOW-Seg, a Word-free Open World Segmentation model for segmenting and recognizing objects from open-set categories. Specifically, WOW-Seg introduces a novel visual prompt module, Mask2Token, which transforms image masks into visual tokens and ensures their alignment with the VLLM feature space. Moreover, we introduce the Cascade Attention Mask to decouple information across different instances. This approach mitigates inter-instance interference, leading to a significant improvement in model performance. We further construct an open world region recognition test benchmark: the Region Recognition Dataset (RR-7K). With 7,662 classes, it represents the most extensive category-rich region recognition dataset to date. WOW-Seg attains strong results on the LVIS dataset, achieving a semantic similarity of 89.7 and a semantic IoU of 82.4. This performance surpasses the previous SOTA while using only one-eighth the parameter count. These results underscore the strong open world generalization capabilities of WOW-Seg. The code and related resources are available at https://github.com/AAwcAA/WOW-Seg-Meta.