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Zhangquan Chen

Zhangquan Chen contributes to research discovery and scholarly infrastructure.

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Published work

3 published item(s)

preprint2026arXiv

4DThinker: Thinking with 4D Imagery for Dynamic Spatial Understanding

Dynamic spatial reasoning from monocular video is essential for bridging visual intelligence and the physical world, yet remains challenging for vision-language models (VLMs). Prior approaches either verbalize spatial-temporal reasoning entirely as text, which is inherently verbose and imprecise for complex dynamics, or rely on external geometric modules that increase inference complexity without fostering intrinsic model capability. In this paper, we present 4DThinker, the first framework that enables VLMs to "think with 4D" through dynamic latent mental imagery, i.e., internally simulating how scenes evolve within the continuous hidden space. Specifically, we first introduce a scalable, annotation-free data generation pipeline that synthesizes 4D reasoning data from raw videos. We then propose Dynamic-Imagery Fine-Tuning (DIFT), which jointly supervises textual tokens and 4D latents to ground the model in dynamic visual semantics. Building on this, 4D Reinforcement Learning (4DRL) further tackles complex reasoning tasks via outcome-based rewards, restricting policy gradients to text tokens to ensure stable optimization. Extensive experiments across multiple dynamic spatial reasoning benchmarks demonstrate that 4DThinker consistently outperforms strong baselines and offers a new perspective toward 4D reasoning in VLMs. Our code is available at https://github.com/zhangquanchen/4DThinker.

preprint2026arXiv

Meow-Omni 1: A Multimodal Large Language Model for Feline Ethology

Deciphering animal intent is a fundamental challenge in computational ethology, largely because of semantic aliasing, the phenomenon where identical external signals (e.g., a cat's purr) correspond to radically different internal states depending on physiological context. Existing Multimodal Large Language Models (MLLMs) are blind to high-frequency biological time-series data, restricting them to superficial behavioural pattern matching rather than genuine latent-state reasoning. To bridge this gap, we introduce Meow-Omni 1, the first open-source, quad-modal MLLM purpose-built for computational ethology. It natively fuses video, audio, and physiological time-series streams with textual reasoning. Through targeted architectural adaptation, we integrate specialized scientific encoders into a unified backbone and formalize intent inference via physiologically grounded cross-modal alignment. Evaluated on MeowBench, a novel, expert-verified quad-modal benchmark, Meow-Omni 1 achieves state-of-the-art intent-recognition accuracy (71.16%), substantially outperforming leading vision-language and omni-modal baselines. We release the complete open-source pipeline including model weights, training framework, and the Meow-10K dataset, to establish a scalable paradigm for inter-species intent understanding and to advance foundation models toward real-world veterinary diagnostics and wildlife conservation.

preprint2026arXiv

SkillGenBench: Benchmarking Skill Generation Pipelines for LLM Agents

As LLM agents are increasingly built around reusable skills, a central challenge is no longer only whether agents can use provided skills, but whether they can generate correct, reusable, and executable skills from repositories and documents. Existing benchmarks primarily evaluate the efficacy of given skills or the ability of agents to solve downstream tasks from raw context, but they do not isolate skill generation itself as the object of study. We introduce SkillGenBench, a benchmark for evaluating skill generation pipelines under a unified and controlled protocol. In SkillGenBench, a generator receives raw corpora and produces standardized skill artifacts, which are then executed under fixed harnesses and assessed with unified evaluation procedures. The benchmark covers two generation regimes: task-conditioned generation, where a task-specific skill is synthesized after the task is revealed, and task-agnostic generation, where a reusable skill library must be distilled before downstream tasks are known. It also spans two complementary procedural sources: repository-grounded instances, where procedures are distributed across code, configuration, and scripts, and document-grounded instances, where procedures and constraints must be distilled from long-form text. We provide standardized task specifications, pinned environments, and evaluation protocols centered on deterministic execution-based checks, supplemented by auxiliary signals for diagnosis. Experiments across a range of skill-generation methods and backbones show substantial performance variation, highlight the difficulty of reusable skill distillation, and reveal distinct failure modes in skill generation from software repositories versus long-form documents. SkillGenBench establishes a reproducible testbed for studying skill generation as an independent research problem in agent systems.