Source author record

Yibin Huang

Yibin Huang appears in the imported research catalog. Authorship, coauthor and topic links are available while profile ownership is still unclaimed.

ResearcherUnclaimed source record

Catalog footprint

What is connected

3works
3topics
4close collaborators

Actions

Connect this record

Log in to claim

Research graph

See the researcher in context

Open full explorer

Inspect adjacent papers, topics, institutions and collaborators without losing the researcher page.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

3 published item(s)

preprint2026arXiv

World2VLM: Distilling World Model Imagination into VLMs for Dynamic Spatial Reasoning

Vision-language models (VLMs) have shown strong performance on static visual understanding, yet they still struggle with dynamic spatial reasoning that requires imagining how scenes evolve under egocentric motion. Recent efforts address this limitation either by scaling spatial supervision with synthetic data or by coupling VLMs with world models at inference time. However, the former often lacks explicit modeling of motion-conditioned state transitions, while the latter incurs substantial computational overhead. In this work, we propose World2VLM, a training framework that distills spatial imagination from a generative world model into a vision-language model. Given an initial observation and a parameterized camera trajectory, we use a view-consistent world model to synthesize geometrically aligned future views and derive structured supervision for both forward (action-to-outcome) and inverse (outcome-to-action) spatial reasoning. We post-train the VLM with a two-stage recipe on a compact dataset generated by this pipeline and evaluate it on multiple spatial reasoning benchmarks. World2VLM delivers consistent improvements over the base model across diverse benchmarks, including SAT-Real, SAT-Synthesized, VSI-Bench, and MindCube. It also outperforms the test-time world-model-coupled methods while eliminating the need for expensive inference-time generation. Our results suggest that world models can serve not only as inference-time tools, but also as effective training-time teachers, enabling VLMs to internalize spatial imagination in a scalable and efficient manner.

preprint2025arXiv

Measuring Incompatible Observables with Quantum Neural Networks

The Heisenberg uncertainty principle imposes a fundamental restriction in quantum mechanics, stipulating that measuring one observable completely erases the information on its conjugate one, thereby preventing simultaneous measurements of incompatible observables. Quantum neural networks (QNNs) is one of the most significant applications on near-term devices in noisy intermediate-scale quantum era. Here, we demonstrate that by implementing a multiple-output QNN that emulates a unital quantum channel, one can measure the expectation values of many incompatible observables simultaneously by Pauli-$Z$ measurements on distinct output qubits. We prove the existence of such quantum channel, derive analytical scaling constraints of the measured expectation values, and validate this framework by numerical simulations of observables learning tasks. Notably, our analysis reveals that it requires fewer copies of state when measuring some incompatible observables by the multiple-output QNNs, which demonstrates a resource efficiency advantage compared to separately applying projective measurements.

preprint2022arXiv

NTIRE 2021 Challenge on Quality Enhancement of Compressed Video: Methods and Results

This paper reviews the first NTIRE challenge on quality enhancement of compressed video, with a focus on the proposed methods and results. In this challenge, the new Large-scale Diverse Video (LDV) dataset is employed. The challenge has three tracks. Tracks 1 and 2 aim at enhancing the videos compressed by HEVC at a fixed QP, while Track 3 is designed for enhancing the videos compressed by x265 at a fixed bit-rate. Besides, the quality enhancement of Tracks 1 and 3 targets at improving the fidelity (PSNR), and Track 2 targets at enhancing the perceptual quality. The three tracks totally attract 482 registrations. In the test phase, 12 teams, 8 teams and 11 teams submitted the final results of Tracks 1, 2 and 3, respectively. The proposed methods and solutions gauge the state-of-the-art of video quality enhancement. The homepage of the challenge: https://github.com/RenYang-home/NTIRE21_VEnh