Researcher profile

Tao He

Tao He contributes to research discovery and scholarly infrastructure.

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Published work

2 published item(s)

preprint2026arXiv

The DAWN of World-Action Interactive Models

A plausible scene evolution depends on the maneuver being considered, while a good maneuver depends on how the scene may evolve. Existing World Action Models (WAMs) largely miss this reciprocity, treating world prediction and action generation as either isolated parallel branches or rigid predict-then-plan pipelines. We formalize this perspective as World-Action Interactive Models (WAIMs), and instantiate it in autonomous driving with \textbf{DAWN} (\textbf{D}enoising \textbf{A}ctions and \textbf{W}orld i\textbf{N}teractive model), a simple yet strong latent generative baseline. DAWN operates in a compact semantic latent space and couples a \emph{World Predictor} with a \emph{World-Conditioned Action Denoiser}: the predicted world hypothesis conditions action denoising, while the denoised action hypothesis is fed back to update the world prediction, so that both are recursively refined during inference. Rather than eliminating test-time world evolution altogether or rolling out the full future in pixel space, DAWN performs a short explicit latent rollout that is sufficient to support long-horizon trajectory generation in complex interactive scenes. Experiments show that DAWN achieves strong planning performance and favorable safety-related results across multiple autonomous driving benchmarks. More broadly, our results suggest that interactive world-action generation is a principled path toward truly actionable world models.

preprint2026arXiv

When Agents See Humans as the Outgroup: Belief-Dependent Bias in LLM-Powered Agents

This paper reveals that LLM-powered agents exhibit not only demographic bias (e.g., gender, religion) but also intergroup bias under minimal "us" versus "them" cues. When such group boundaries align with the agent-human divide, a new bias risk emerges: agents may treat other AI agents as the ingroup and humans as the outgroup. To examine this risk, we conduct a controlled multi-agent social simulation and find that agents display consistent intergroup bias in an all-agent setting. More critically, this bias persists even in human-facing interactions when agents are uncertain about whether the counterpart is truly human, revealing a belief-dependent fragility in bias suppression toward humans. Motivated by this observation, we identify a new attack surface rooted in identity beliefs and formalize a Belief Poisoning Attack (BPA) that can manipulate agent identity beliefs and induce outgroup bias toward humans. Extensive experiments demonstrate both the prevalence of agent intergroup bias and the severity of BPA across settings, while also showing that our proposed defenses can mitigate the risk. These findings are expected to inform safer agent design and motivate more robust safeguards for human-facing agents.