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Quoc-Cuong Pham

Quoc-Cuong Pham contributes to research discovery and scholarly infrastructure.

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Published work

4 published item(s)

preprint2026arXiv

Mitigating Data Scarcity in Psychological Defense Classification with Context-Aware Synthetic Augmentation

Psychological defense mechanisms (PDMs) are unconscious cognitive processes that modulate how individuals perceive and respond to emotional distress. Automatically classifying PDMs from text is clinically valuable but severely hindered by data scarcity and class imbalance, challenges which generative augmentation alone cannot resolve without psychological grounding. In this work, we address these challenges in the PsyDefDetect shared task (BioNLP@ACL 2026) by proposing a context-aware synthetic augmentation framework combined with a hybrid classification model. Our hybrid model integrates contextual language representations with basic clinical features, along with 150 annotated defense items. Experiments demonstrate that definition quality in prompting directly governs generation fidelity and downstream performance. Our method surpasses DMRS Co-Pilot, reaching an accuracy of 58.26% (+40.25%) and a macro-F1 of 24.62% (+15.99%), thereby establishing a strong baseline for psychologically grounded defense mechanism classification in low-resource settings. Source code is available at: https://github.com/htdgv/CASA-PDC.

preprint2022arXiv

Efficient tracking of team sport players with few game-specific annotations

One of the requirements for team sports analysis is to track and recognize players. Many tracking and reidentification methods have been proposed in the context of video surveillance. They show very convincing results when tested on public datasets such as the MOT challenge. However, the performance of these methods are not as satisfactory when applied to player tracking. Indeed, in addition to moving very quickly and often being occluded, the players wear the same jersey, which makes the task of reidentification very complex. Some recent tracking methods have been developed more specifically for the team sport context. Due to the lack of public data, these methods use private datasets that make impossible a comparison with them. In this paper, we propose a new generic method to track team sport players during a full game thanks to few human annotations collected via a semi-interactive system. Non-ambiguous tracklets and their appearance features are automatically generated with a detection and a reidentification network both pre-trained on public datasets. Then an incremental learning mechanism trains a Transformer to classify identities using few game-specific human annotations. Finally, tracklets are linked by an association algorithm. We demonstrate the efficiency of our approach on a challenging rugby sevens dataset. To overcome the lack of public sports tracking dataset, we publicly release this dataset at https://kalisteo.cea.fr/index.php/free-resources/. We also show that our method is able to track rugby sevens players during a full match, if they are observable at a minimal resolution, with the annotation of only 6 few seconds length tracklets per player.

preprint2022arXiv

Self-Supervised Pre-training of Vision Transformers for Dense Prediction Tasks

We present a new self-supervised pre-training of Vision Transformers for dense prediction tasks. It is based on a contrastive loss across views that compares pixel-level representations to global image representations. This strategy produces better local features suitable for dense prediction tasks as opposed to contrastive pre-training based on global image representation only. Furthermore, our approach does not suffer from a reduced batch size since the number of negative examples needed in the contrastive loss is in the order of the number of local features. We demonstrate the effectiveness of our pre-training strategy on two dense prediction tasks: semantic segmentation and monocular depth estimation.

preprint2020arXiv

LapNet : Automatic Balanced Loss and Optimal Assignment for Real-Time Dense Object Detection

Real-time single-stage object detectors based on deep learning still remain less accurate than more complex ones. The trade-off between model performance and computational speed is a major challenge. In this paper, we propose a new way to efficiently learn a single-shot detector which offers a very good compromise between these two objectives. To this end, we introduce LapNet, an anchor based detector, trained end-to-end without any sampling strategy. Our approach aims to overcome two important problems encountered in training an anchor based detector: (1) ambiguity in the assignment of anchor to ground truth and (2) class and object size imbalance. To address the first limitation, we propose a soft positive/negative anchor assignment procedure based on a new overlapping function called "Per-Object Normalized Overlap" (PONO). This soft assignment can be self-corrected by the network itself to avoid ambiguity between close objects. To cope with the second limitation, we propose to learn additional weights, that are not used at inference, to efficiently manage sample imbalance. These two contributions make the detector learning more generic whatever the training dataset. Various experiments show the effectiveness of the proposed approach.