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Jiaxin Yang

Jiaxin Yang contributes to research discovery and scholarly infrastructure.

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Published work

2 published item(s)

preprint2026arXiv

Halo Separation-guided Underwater Multi-scale Image Restoration

Underwater images captured by Autonomous Underwater Vehicles (AUVs) are inevitably affected by artificial light sources, which often produce halos in the foreground of the camera and seriously interfere with the quality of the image. The existing underwater image enhancement methods fail to fully consider this key problem, and the robustness of processing images under artificial light scenes is poor. In practical applications, since underwater image enhancement itself is a very challenging task, the influence of artificial light sources will lead to serious degradation of image performance and affect subsequent vision tasks. In order to effectively deal with this problem, this paper designs a single halo image correction method based on an iterative structure. The network is mainly divided into two sub-networks, one is the halo layer separation sub-network which aims to separate the halo by gradient minimization, and the other is the multi-scale recovery sub-network which aims to recover the image information masked by halo. The UIEB and EUVP synthetic datasets are used for training to ensure that the network can fully learn the characteristics and laws of underwater halo images. Then a large number of halo images taken in an underwater environment with real artificial light are collected for testing. In addition, the brightness distribution characteristics of underwater halo images are analyzed and the radial gradient is introduced to constraint eliminate halo to improve the effect of underwater image restoration.

preprint2026arXiv

PhysEditBench: A Protocol-Conditioned Benchmark for Dense Physical-Map Prediction with Image Editors

Can general-purpose image editors predict physical maps from a single RGB image? General-purpose image editors differ from standard task-specific dense-prediction models: they do not directly take an image and output a physical map. Instead, they must be guided by prompts, examples, or image-based textual cues. To this end, we introduce PhysEditBench, a novel protocol-conditioned benchmark to evaluate and standardize image editors in dense physical-map prediction that covers five targets: depth, normal, albedo, roughness, and metallic maps. For evaluation data, we build a target-dependent benchmark substrate. We use OpenRooms-FF for depth, surface normal, albedo, and roughness, InteriorVerse as an additional source for depth, normal, albedo, and a new procedurally generated source for metallic maps. We curate the data with quality checks, valid-region masks, scene-level sampling, and lighting-based stress subsets to ensure reliable and diverse evaluation. For each target, PhysEditBench defines a fixed protocol that specifies the allowed input, expected output format, and scoring procedure. Each score, therefore, reflects the performance of a model under a specified protocol, rather than its best possible performance under all prompts or interaction modes. Experimental results show that specialized models remain much stronger on depth, normal, and albedo, and stronger image editors can produce more reasonable map-like outputs. For roughness and metallic, image editors can match or outperform specialized baselines on some scalar metrics, but they still suffer from structural errors, sparsity effects, and sensitivity to lighting.