Source author record

Haodong Chen

Haodong Chen appears in the imported research catalog. Authorship, coauthor and topic links are available while profile ownership is still unclaimed.

ResearcherUnclaimed source record

Catalog footprint

What is connected

2works
3topics
4close collaborators

Actions

Connect this record

Log in to claim

Research graph

See the researcher in context

Open full explorer

Inspect adjacent papers, topics, institutions and collaborators without losing the researcher page.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

2 published item(s)

preprint2026arXiv

Aes3D: Aesthetic Assessment in 3D Gaussian Splatting

As 3D Gaussian Splatting (3DGS) gains attention in immersive media and digital content creation, assessing the aesthetics of 3D scenes becomes important in helping creators build more visually compelling 3D content. However, existing evaluation methods for 3D scenes primarily emphasize reconstruction fidelity and perceptual realism, largely overlooking higher-level aesthetic attributes such as composition, harmony, and visual appeal. This limitation comes from two key challenges: (1) the absence of general 3DGS datasets with aesthetic annotations, and (2) the intrinsic nature of 3DGS as a low-level primitive representation, which makes it difficult to capture high-level aesthetic features. To address these challenges, we propose Aes3D, the first systematic framework for assessing the aesthetics of 3D neural rendering scenes. Aes3D includes Aesthetic3D, the first dataset dedicated to 3D scene aesthetic assessment, built on our proposed annotation strategy for 3D scene aesthetics. In addition, we present Aes3DGSNet, a lightweight model that directly predicts scene-level aesthetic scores from 3DGS representations. Notably, our model operates solely on 3D Gaussian primitives, eliminating the need for rendering multi-view images and thus reducing computational cost and hardware requirements. Through aesthetics-supervised learning on multi-view 3DGS scene representations, Aes3DGSNet effectively captures high-level aesthetic cues and accurately regresses aesthetic scores. Experimental results demonstrate that our approach achieves strong performance while maintaining a lightweight design, establishing a new benchmark for 3D scene aesthetic assessment. Code and datasets will be made available in a future version.

preprint2026arXiv

When Abundance Conceals Weakness: Knowledge Conflict in Multilingual Models

Large Language Models (LLMs) encode vast world knowledge across multiple languages, yet their internal beliefs are often unevenly distributed across linguistic spaces. When external evidence contradicts these language-dependent memories, models encounter \emph{cross-lingual knowledge conflict}, a phenomenon largely unexplored beyond English-centric settings. We introduce \textbf{CLEAR}, a \textbf{C}ross-\textbf{L}ingual knowl\textbf{E}dge conflict ev\textbf{A}luation f\textbf{R}amework that systematically examines how multilingual LLMs reconcile conflicting internal beliefs and multilingual external evidence. CLEAR decomposes conflict resolution into four progressive scenarios, from multilingual parametric elicitation to competitive multi-source cross-lingual induction, and systematically evaluates model behavior across two complementary QA benchmarks with distinct task characteristics. We construct multilingual versions of ConflictQA and ConflictingQA covering 10 typologically diverse languages and evaluate six representative LLMs. Our experiments reveal a task-dependent decision dichotomy. In reasoning-intensive tasks, conflict resolution is dominated by language resource abundance, with high-resource languages exerting stronger persuasive power. In contrast, for entity-centric factual conflicts, linguistic affinity, not resource scale, becomes decisive, allowing low-resource but linguistically aligned languages to outperform distant high-resource ones.