Researcher profile

Hamid Alinejad-Rokny

Hamid Alinejad-Rokny contributes to research discovery and scholarly infrastructure.

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Published work

5 published item(s)

preprint2026arXiv

Act-Adaptive Margin: Dynamically Calibrating Reward Models for Subjective Ambiguity

Currently, most reinforcement learning tasks focus on domains like mathematics and programming, where verification is relatively straightforward. However, in subjective tasks such as role-playing, alignment techniques struggle to make progress, primarily because subjective reward modeling using the Bradley-Terry model faces significant challenges when dealing with ambiguous preferences. To improve reward modeling in subjective tasks, this paper proposes AAM (\textbf{\underline{A}}ct-\textbf{\underline{A}}daptive \textbf{\underline{M}}argin), which enhances reward modeling by dynamically calibrating preference margins using the model's internal parameter knowledge. We design two versions of AAM that efficiently generate contextually-appropriate preference gaps without additional human annotation. This approach fundamentally improves how reward models handle subjective rewards by better integrating generative understanding with preference scoring. To validate AAM's effectiveness in subjective reward modeling, we conduct evaluations on RewardBench, JudgeBench, and challenging role-playing tasks. Results show that AAM significantly improves subjective reward modeling performance, enhancing Bradley-Terry reward models by 2.95\% in general tasks and 4.85\% in subjective role-playing tasks. Furthermore, reward models trained with AAM can help downstream alignment tasks achieve better results. Our test results show that applying rewards generated by AAM-Augmented RM to preference learning techniques (e.g., GRPO) achieves state-of-the-art results on CharacterEval and Charm. Code and dataset are available at https://github.com/calubkk/AAM.

preprint2026arXiv

Expanding before Inferring: Enhancing Factuality in Large Language Models through Premature Layers Interpolation

Large Language Models (LLMs) demonstrate remarkable capabilities in text understanding and generation. However, their tendency to produce factually inconsistent outputs, commonly referred to as ''hallucinations'', remains a critical challenge. Existing approaches, such as retrieval-based and inference-time correction methods, primarily address this issue at the input or output level, often overlooking the intrinsic information refinement process and the role of premature layers. Meanwhile, alignment- and fine-tuning-based methods are resource-intensive. In this paper, we propose PLI (Premature Layers Interpolation), a novel, training-free, and plug-and-play intervention designed to enhance factuality. PLI mitigates hallucinations by inserting premature layers formed through mathematical interpolation with adjacent layers. Inspired by stable diffusion and sampling steps, PLI extends the depth of information processing and transmission in LLMs, improving factual coherence. Experiments on four publicly available datasets demonstrate that PLI effectively reduces hallucinations while outperforming existing baselines in most cases. Further analysis suggests that the success of layer interpolation is closely linked to LLMs' internal mechanisms. Our dataset and code are available at https://github.com/CuSO4-Chen/PLI.

preprint2026arXiv

InteractWeb-Bench: Can Multimodal Agent Escape Blind Execution in Interactive Website Generation?

With the advancement of multimodal large language models (MLLMs) and coding agents, the website development has shifted from manual programming to agent-based project-level code synthesis. Existing benchmarks rely on idealized assumptions, especially for well-structured, information-rich inputs and static execution settings. In contrast, real-world development is constrained by a critical bottleneck: the semantic misalignment between ambiguous, low-quality instructions from non-expert users and model understanding, which results in a failure mode that we term blind execution. To address this gap, we introduce InteractWeb-Bench, the first multimodal interactive benchmark for website generation under non-expert low-code user conditions. InteractWeb-Bench introduces four types of user agents and persona-driven instruction perturbations to systematically simulate diverse user behaviors, including ambiguity, redundancy, and contradiction, grounded in requirement engineering defect taxonomies. We develop an interactive execution environment for agents, featuring a unified action space comprising Clarify, Implement, Verify, and Submit, enabling iterative intent refinement, code synthesis, and visual feedback-based validation. Extensive experiments and analysis reveal that frontier MLLM-based agents remain trapped in blind execution, exposing limitations in intent recognition and adaptive interaction.

preprint2026arXiv

PatRe: A Full-Stage Office Action and Rebuttal Generation Benchmark for Patent Examination

Patent examination is a complex, multi-stage process requiring both technical expertise and legal reasoning, increasingly challenged by rising application volumes. Prior benchmarks predominantly view patent examination as discriminative classification or static extraction, failing to capture its inherently interactive and iterative nature, similar to the peer review and rebuttal process in academic publishing. In this paper, we introduce PatRe, the first benchmark that models the full patent examination lifecycle, including Office Action generation and applicant rebuttal. PatRe comprises 480 real-world cases and supports both oracle and retrieval-simulated evaluation settings. Our benchmark reframes patent examination as a dynamic, multi-turn process of justification and response. Extensive experiments across various LLMs reveal critical insights into model performance, including differences between proprietary and open-source models, as well as task asymmetries between examiner analysis and applicant-side rebuttal. These findings highlight both the potential and current limitations of LLMs in modeling complex, real-world legal reasoning and technical novelty judgment in patent examination. We release our code and dataset to facilitate future research on patent examination modeling.

preprint2026arXiv

ToolRM: Towards Agentic Tool-Use Reward Modeling

Reward models (RMs) play a critical role in aligning large language models (LLMs) with human preferences. Yet in the domain of tool learning, the lack of RMs specifically designed for function-calling tasks has limited progress toward more capable agentic AI. We introduce ToolRM, a family of lightweight reward models tailored for general tool-use scenarios. To build these models, we propose a novel pipeline that constructs high-quality pairwise preference data using rule-based scoring and multidimensional sampling. This yields ToolPref-Pairwise-30K, a diverse, balanced, and challenging preference dataset that supports both generative and discriminative reward modeling. We also introduce TRBench$_{BFCL}$, a benchmark built on the agent evaluation suite BFCL to evaluate RMs on tool calling tasks. Trained on our constructed data, models from the Qwen3-4B/8B series achieve up to 17.94% higher accuracy, substantially outperforming frontier LLMs and RMs in pairwise reward judgments. Beyond training objectives, generative ToolRM generalizes to broader critique tasks, including Best-of-N sampling and self-correction. Experiments on ACEBench highlight its effectiveness and efficiency, enabling inference-time scaling while reducing output token usage by over 66%. Its support for downstream RL training further validates its practical utility. We release data to facilitate future research.