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Chun-Le Guo

Chun-Le Guo contributes to research discovery and scholarly infrastructure.

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Published work

4 published item(s)

preprint2026arXiv

YOSE: You Only Select Essential Tokens for Efficient DiT-based Video Object Removal

Recent advances in Diffusion Transformer (DiT)-based video generation technologies have shown impressive results for video object removal. However, these methods still suffer from substantial inference latency. For instance, although MiniMax Remover achieves state-of-the-art visual quality, it operates at only around 10FPS, primarily due to dense computations over the entire spatiotemporal token space, even when only a small masked region actually requires processing. In this paper, we present YOSE, You Only Select Essential Tokens, an efficient fine-tuning framework. YOSE introduces two key components: Batch Variable-length Indexing (BVI) and Diffusion Process Simulator (DiffSim) Module. BVI is a differentiable dynamic indexing operator that adaptively selects essential tokens based on mask information, enabling variable-length token processing across samples. DiffSim provides a diffusion process approximation mechanism for unmasked tokens, which simulates the influence of unmasked regions within DiT self-attention to maintain semantic consistency for masked tokens. With these designs, YOSE achieves mask-aware acceleration, where the inference time scales approximately linearly with the masked regions, in contrast to full-token diffusion methods whose computation remains constant regardless of the mask size. Extensive experiments demonstrate that YOSE achieves up to 2.5X speedup in 70% of cases while maintaining visual quality comparable to the baseline. Code is available at: https://github.com/Wucy0519/YOSE-CVPR26.

preprint2022arXiv

Designing An Illumination-Aware Network for Deep Image Relighting

Lighting is a determining factor in photography that affects the style, expression of emotion, and even quality of images. Creating or finding satisfying lighting conditions, in reality, is laborious and time-consuming, so it is of great value to develop a technology to manipulate illumination in an image as post-processing. Although previous works have explored techniques based on the physical viewpoint for relighting images, extensive supervisions and prior knowledge are necessary to generate reasonable images, restricting the generalization ability of these works. In contrast, we take the viewpoint of image-to-image translation and implicitly merge ideas of the conventional physical viewpoint. In this paper, we present an Illumination-Aware Network (IAN) which follows the guidance from hierarchical sampling to progressively relight a scene from a single image with high efficiency. In addition, an Illumination-Aware Residual Block (IARB) is designed to approximate the physical rendering process and to extract precise descriptors of light sources for further manipulations. We also introduce a depth-guided geometry encoder for acquiring valuable geometry- and structure-related representations once the depth information is available. Experimental results show that our proposed method produces better quantitative and qualitative relighting results than previous state-of-the-art methods. The code and models are publicly available on https://github.com/NK-CS-ZZL/IAN.

preprint2022arXiv

Image Harmonization by Matching Regional References

To achieve visual consistency in composite images, recent image harmonization methods typically summarize the appearance pattern of global background and apply it to the global foreground without location discrepancy. However, for a real image, the appearances (illumination, color temperature, saturation, hue, texture, etc) of different regions can vary significantly. So previous methods, which transfer the appearance globally, are not optimal. Trying to solve this issue, we firstly match the contents between the foreground and background and then adaptively adjust every foreground location according to the appearance of its content-related background regions. Further, we design a residual reconstruction strategy, that uses the predicted residual to adjust the appearance, and the composite foreground to reserve the image details. Extensive experiments demonstrate the effectiveness of our method. The source code will be available publicly.

preprint2022arXiv

Towards An End-to-End Framework for Flow-Guided Video Inpainting

Optical flow, which captures motion information across frames, is exploited in recent video inpainting methods through propagating pixels along its trajectories. However, the hand-crafted flow-based processes in these methods are applied separately to form the whole inpainting pipeline. Thus, these methods are less efficient and rely heavily on the intermediate results from earlier stages. In this paper, we propose an End-to-End framework for Flow-Guided Video Inpainting (E$^2$FGVI) through elaborately designed three trainable modules, namely, flow completion, feature propagation, and content hallucination modules. The three modules correspond with the three stages of previous flow-based methods but can be jointly optimized, leading to a more efficient and effective inpainting process. Experimental results demonstrate that the proposed method outperforms state-of-the-art methods both qualitatively and quantitatively and shows promising efficiency. The code is available at https://github.com/MCG-NKU/E2FGVI.