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Antonio Lieto

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Published work

7 published item(s)

preprint2026arXiv

Structural Ranking of the Cognitive Plausibility of Computational Models of Analogy and Metaphors with the Minimal Cognitive Grid

In this paper, we employ the Minimal Cognitive Grid (MCG), a framework created to evaluate the cognitive plausibility of artificial systems, to offer a systematic assessment of leading computational models of analogy and metaphor, including the Structure-Mapping Engine (SME), CogSketch, METCL, and Large Language Models (LLMs). We present a formal and quantitative operationalization of the MCG framework and, through the analysis of its three main dimensions (Functional/Structural Ratio, Generality, and Performance Match), examine how well each system aligns with standard cognitive theories of the modeled phenomena, thus allowing for comparison of the models with respect to their cognitive plausibility, according to consistent and generalizable mathematical criteria.

preprint2026arXiv

Taming the Centaur(s) with LAPITHS: a framework for a theoretically grounded interpretation of AI performances

We introduce a framework called LAPITHS (Language model Analysis through Paradigm grounded Interpretations of Theses about Human likenesS) and use it to show that several major claims advanced by models such as CENTAUR, proposed as an artificial Unified Model of Cognition, are not theoretically or empirically justified. LAPITHS provides a principled reference point for counteracting the current behaviouristic tendency in AI research to interpret the human level performances of transformer based language models as evidence of human like underlying computation and, by extension, as signs of cognitive abilities. The novelty of LAPITHS lies in making explicit the arguments grounded in two quantitative assessments: (i) the Minimal Cognitive Grid, a theoretically motivated method for estimating the cognitive plausibility of artificial systems, and (ii) a behavioural comparison showing that results similar to those reported for CENTAUR like models can be reproduced by other systems that do not satisfy the structural constraints typically associated with cognitive plausibility, and whose outputs do not provide independent explanatory insight into human cognition.

preprint2020arXiv

Reasoning about Typicality and Probabilities in Preferential Description Logics

In this work we describe preferential Description Logics of typicality, a nonmonotonic extension of standard Description Logics by means of a typicality operator T allowing to extend a knowledge base with inclusions of the form T(C) v D, whose intuitive meaning is that normally/typically Cs are also Ds. This extension is based on a minimal model semantics corresponding to a notion of rational closure, built upon preferential models. We recall the basic concepts underlying preferential Description Logics. We also present two extensions of the preferential semantics: on the one hand, we consider probabilistic extensions, based on a distributed semantics that is suitable for tackling the problem of commonsense concept combination, on the other hand, we consider other strengthening of the rational closure semantics and construction to avoid the so-called blocking of property inheritance problem.

preprint2017arXiv

Conceptual Spaces for Cognitive Architectures: A Lingua Franca for Different Levels of Representation

During the last decades, many cognitive architectures (CAs) have been realized adopting different assumptions about the organization and the representation of their knowledge level. Some of them (e.g. SOAR [Laird (2012)]) adopt a classical symbolic approach, some (e.g. LEABRA [O'Reilly and Munakata (2000)]) are based on a purely connectionist model, while others (e.g. CLARION [Sun (2006)] adopt a hybrid approach combining connectionist and symbolic representational levels. Additionally, some attempts (e.g. biSOAR) trying to extend the representational capacities of CAs by integrating diagrammatical representations and reasoning are also available [Kurup and Chandrasekaran (2007)]. In this paper we propose a reflection on the role that Conceptual Spaces, a framework developed by Peter Gärdenfors [Gärdenfors (2000)] more than fifteen years ago, can play in the current development of the Knowledge Level in Cognitive Systems and Architectures. In particular, we claim that Conceptual Spaces offer a lingua franca that allows to unify and generalize many aspects of the symbolic, sub-symbolic and diagrammatic approaches (by overcoming some of their typical problems) and to integrate them on a common ground. In doing so we extend and detail some of the arguments explored by Gärdenfors [Gärdenfors (1997)] for defending the need of a conceptual, intermediate, representation level between the symbolic and the sub-symbolic one.

preprint2016arXiv

Artwork creation by a cognitive architecture integrating computational creativity and dual process approaches

The paper proposes a novel cognitive architecture (CA) for computational creativity based on the Psi model and on the mechanisms inspired by dual process theories of reasoning and rationality. In recent years, many cognitive models have focused on dual process theories to better describe and implement complex cognitive skills in artificial agents, but creativity has been approached only at a descriptive level. In previous works we have described various modules of the cognitive architecture that allows a robot to execute creative paintings. By means of dual process theories we refine some relevant mechanisms to obtain artworks, and in particular we explain details about the resolution level of the CA dealing with different strategies of access to the Long Term Memory (LTM) and managing the interaction between S1 and S2 processes of the dual process theory. The creative process involves both divergent and convergent processes in either implicit or explicit manner. This leads to four activities (exploratory, reflective, tacit, and analytic) that, triggered by urges and motivations, generate creative acts. These creative acts exploit both the LTM and the WM in order to make novel substitutions to a perceived image by properly mixing parts of pictures coming from different domains. The paper highlights the role of the interaction between S1 and S2 processes, modulated by the resolution level, which focuses the attention of the creative agent by broadening or narrowing the exploration of novel solutions, or even drawing the solution from a set of already made associations. An example of artificial painter is described in some experimentations by using a robotic platform.

preprint2015arXiv

Some Epistemological Problems with the Knowledge Level in Cognitive Architectures

This article addresses an open problem in the area of cognitive systems and architectures: namely the problem of handling (in terms of processing and reasoning capabilities) complex knowledge structures that can be at least plausibly comparable, both in terms of size and of typology of the encoded information, to the knowledge that humans process daily for executing everyday activities. Handling a huge amount of knowledge, and selectively retrieve it ac- cording to the needs emerging in different situational scenarios, is an important aspect of human intelligence. For this task, in fact, humans adopt a wide range of heuristics (Gigerenzer and Todd) due to their bounded rationality (Simon, 1957). In this perspective, one of the re- quirements that should be considered for the design, the realization and the evaluation of intelligent cognitively inspired systems should be represented by their ability of heuristically identify and retrieve, from the general knowledge stored in their artificial Long Term Memory (LTM), that one which is synthetically and contextually relevant. This require- ment, however, is often neglected. Currently, artificial cognitive systems and architectures are not able, de facto, to deal with complex knowledge structures that can be even slightly comparable to the knowledge heuris- tically managed by humans. In this paper I will argue that this is not only a technological problem but also an epistemological one and I will briefly sketch a proposal for a possible solution.

preprint2013arXiv

Unveiling the link between logical fallacies and web persuasion

In the last decade Human-Computer Interaction (HCI) has started to focus attention on forms of persuasive interaction where computer technologies have the goal of changing users behavior and attitudes according to a predefined direction. In this work, we hypothesize a strong connection between logical fallacies (forms of reasoning which are logically invalid but cognitively effective) and some common persuasion strategies adopted within web technologies. With the aim of empirically evaluating our hypothesis, we carried out a pilot study on a sample of 150 e-commerce websites.